Fallout TV Series Artists Share Creatures & Environments Production

Sarah Hudson Semple is another artist who worked on the show along with a Virtual Production team at Magnopus to create some of Lucy MacLean’s Vault 33 environments. These were displayed on a large LED volume wall and acted as set extensions for the physical sets in the Vault Farm and Vault Door scenes.

Utilizing Maya, Unreal Engine, ZBrush, and Substance 3D Painter, the artist was responsible for modeling, texturing, and laying out the assets in the Vault Door area, the Vault elevator shaft, and the Vault farm.

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